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Need for Speed: Undercover (2008)

 

Need for Speed: Undercover, developed by EA Black Box, was released on November 18, 2008. The game had a significantly longer development cycle than previous games, taking 16 months to develop.[17] EA Games president Frank Gibeau stated that since sales of ProStreet didn't live up to EA's projections, the franchise would go back to its "roots". The game received lower scores on aggregate than Pro Street.

The game focused on tuning and police chases, featured over 50 cars, and took place in a fictional city. The player's role was as an undercover cop, trying to stop the racers. Containing live-action cutscenes which feature the actress Maggie Q, the game also featured a damage system where parts could break off after a crash.

The Collector's Edition for PlayStation 3 and Xbox 360 added another 5 new cars, twelve new circuits, and sprint and checkpoint track configurations. Also included were specially tuned versions of ten existing cars, plus 35 exclusive vinyls for adding a unique visual style.

EA ported Undercover to various mobile devices. It was the last Need for Speed game for PlayStation 2.

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